Their ability to do high amounts splash damage allows them to kill a lot of Troops at once. Wizards are amazing at clearing out an enemy's Clan Castle Troops.However, to maximize their effectiveness, it is generally considered a good idea to deploy them in decent-sized groups, along with a few P.E.K.K.As, Giants or Golems as a good distraction. Wizards can be very effective at taking out defenses their very high damage makes turret hit points no match for them.Barbarians can be used as a meat shield to support Wizards, but be careful, as Wizards can still be affected by Mortars and Wizard Towers due to their splash damage.Their ability to attack over Walls make them very useful for attacking from the outside of Walls, or attacking from a distance without the danger of being caught in a Mortar or Wizard Tower blast.A good strategy to wipe out buildings quickly is to use Giants as a meat shield that are supported by Healers, while Wizards do the damage. ![]() Wizards are often used by high-level players in place of Archers because of their high damage and relatively high health (when compared to Archers that will be killed in a single hit by most high level defensive buildings).Due to their inability to withstand sustained fire, Wizards are primarily used behind more durable troops such as Giants or P.E.K.K.As (or supported with Healers). Wizards have high enough health to survive a few splash damage attacks, but point defenses can present a significant problem.Once all of the nearby enemy troops are defeated, the Wizards will proceed to attack the nearest structure. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Wizards have no preferred target when attacking they will simply attack the closest building.Wizards are commonly used in large groups for fire support or as a force multiplier (similar to Archers), but they can also be effective in smaller numbers, especially at lower levels. He shoots fireballs or energy blasts that do high damage, but requires support as he has relatively low hitpoints and can easily be killed by point defenses. The Wizard is a ranged unit, meaning that it can shoot over Walls.The Wizard is a magical man that wears a hooded cloak, a leather belt with golden buckle and matching boots.
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