In the final chapters of the game, these groups grow to a ridiculous size and require a considerable amount of skill to tackle. Things start off slow, as players are introduced to monsters piecemeal but are soon dealing with ever-growing hordes. Both enemies are significant because they fundamentally function as mobile explosive barrels, which are a staple of any FPS and fundamental to tactical shooting in large groups. As before, the famous kamikazes start running around making a racket, but now they’re also accompanied by a new bloat-type enemy that spits acid and explodes when it dies. The cast of new enemies are slowly introduced alongside familiar favorites, and new weapons come to light before too long. Before long, the differences make themselves more apparent and cease to be subtle. At first glance, it seems very much like a continuation of the third game so much so that you’d forgive a casual observer for thinking that was the case. Those who played Serious Sam 3: BFE and The Talos Principle will instantly recognize the set pieces: ancient ruins and apocalyptic urban neighborhoods organized into rooms, corridors, and arenas. This means that players explore places like Italy and France whilst slaughtering tens of thousands of ugly, alien creeps and their allies. Here, however, the human resistance is looking to secure the legendary Ark of the Covenant, which it turns out is an alien artifact which may just give humanity a slight advantage in the war. This is during the initial fight that eventually led to Sam finding a time device and going back to ancient Egypt. So anyway, the game sets players in the role of Sam “Serious” Stone (or one of his friends) as they push against a relentless alien invasion. It’s kinda weird to think that Serious Sam 2, with its cartoonish look and feel, is the most recent part of the story. All you really need to know is that this is once more a prequel, and specifically a prequel to Serious Sam 3: BFE. Taking a cue from the Legend of Zelda games, Serious Sam has gotten tangled in its own lines of sequels, prequels, and midquels. ![]() Though it should be noted that actually numbering this title is a bit tricky. This is attested by the fact that the game has inspired a slew on knock-offs, indie tributes, and now a fourth official entry in the series. Now that 20 years have passed, two things are abundantly clear: one, that age and existential crisis go hand-in-hand, and two, that Serious Sam‘s formula works. ![]() The original game was a surprise hit for what was essentially a tech demo and budget title.
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